• Physical conflicts in Sorcerer are fairly straightforward because their consequences are rather obvious from the declared action. If I’m trying to shoot you and I succeed you have a bullet ripping through you. However, social conflicts require a bit of special attention because Sorcerer preserves player (GM included) autonomy over his or her character (NPCs…

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  • I’ve encountered some people who seem to be under the impression that Sorcerer uses task resolution rather than conflict resolution. Sometimes this is because of the lack of techniques like stakes and sometimes this is because of the scale of resolution such as resolving a single whack with a crowbar. Stakes and scale do not…

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  • The whole idea of games that take practice has been floating around my head for a few days now. When push comes to shove the game I always want to play and the game I always want to get better at is Sorcerer. So, this is a first in a series (of how many I…

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  • Spirit of the 18th Century Introduction This is rules hack for Spirit of the Century (for completeness the OGL is included at the end of this page) to facilitate the creation of stories like those found in the Gothic romances of the late 18th Century. If you are unfamiliar with the genre I suggest reading…

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  • Isolation The Role-playing Game of Small Spaces and Personal Conflict Introduction What if I told you Night of the Living Dead was not about zombies? What if I told you that Cube was not about a maze-like death trap or that The Thing was not about a shape-shifting alien? These three films are really about…

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  • Misunderstood: The RPG of Friendship against the Harsh Cruel World. Misunderstood is a game about members of various fringe interest cultures trying to salvage their friendships as they seek understanding from the harsh cruel world. The game is GM-less so everyone will create a character.  The game uses d6s. First the group must decide on…

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  • The Extraordinarily Horrible Children of Raven’s Hollow The primary inspiration for this game is Edward Gory’s “The Gashlycrumb Tinies” with a dash of the comic “Lenore.” The game is intended to produce a quick grim fairy tale about horrible children who bully each other into dangerous acts that likely lead to their demise. Enjoy! A…

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  • Silent Sound

    Silent Sound Introduction Have you ever done something you truly regret? Does that something always come back in a flash of unwanted memory, no matter how many years have passed? Maybe you’ve mostly forgotten about it but every now and then you have a dream about it and can’t quite shake the memory when you…

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