Passionate Game Design

The Extraordinarily Horrible Children of Raven’s Hollow

The Extraordinarily Horrible Children of Raven’s Hollow is a card-driven storytelling game for 3 to 10 players, that produces a grim picture book-like narrative in the vein of Edward Gorey, Lemony Snicket and Roman Dirge.  In the beginning each player takes on the role of a child plotting terrible mischief against the the adults and each other.  These “pranks” may prove fatal to their targets or an adult may grow wise to the mischief and send the offender off to the orphanage.

As players’ initial children characters are eliminated they continue to participate as the watchful ravens who perch around town.  Raven players have powerful abilities to affect the direction of play and the developing narrative.  In the end, when there is only one child standing, he will face judgment before the mob of angry adults and hostile ravens.  Will they forgive him?

The Extraordinarily Horrible Children of Raven’s Hollow combines a card game structure, competitive and cooperative game play and grimsicle story-telling to create a dark childhood parable of mischief and mayhem.

The Extraordinarily Horrible Children of Raven’s Hollow was originally written in October of 2008 for Jonathan Walton’s Murderland design contest.  The other entries in the Murderland contest can be found here:

Murderland Games