Passionate Game Design

The Extraordinarily Horrible Children of Raven’s Hollow

The Extraordinarily Horrible Children of Raven’s Hollow is a card-driven storytelling game intended to produce a grim picture book-like narrative in the vein of Edward Gorey, Lemony Snicket and Roman Dirge.  In the beginning each player takes on the role of a child plotting terrible mischief against the the adults and each other.  These “pranks” may prove fatal to their targets or an adult may grow wise to the mischief and send the offender off to the orphanage or boarding school.  As player’s initial children characters are eliminated they continue to participate as the watchful ravens who perch around town.  Raven players have powerful abilities to affect the direction of the play and the developing narrative.  In the end when there is only one child standing he will face judgment before the angry adults and likely hostile ravens.  Perhaps they will forgive him.

The Extraordinarily Horrible Children of Raven’s Hollow although structured like a card game is not intended to be particularly competitive but does involve direct confrontations between players and offers plenty of opportunities for players to work together or betray one another.  At the very least it touches on issues of childhood bullying although in a humorous grim fairy-tale manner.  The end result is hopefully a dark childhood parable of mischief and mayhem.

The Extraordinarily Horrible Children of Raven’s Hollow was originally written in October of 2008 for Jonathan Walton’s Murderland design contest.  The original contest draft of the game can be found here:

The Extraordinarily Horrible Children of Raven’s Hollow (Original Contest Draft)

The other entries in the Murderland contest can be found here:

Murderland Games